Oversaw the design of "Ara's Imaginarium" Characters.  Below are turnarounds of the characters that I personally designed. I worked along 3D modelers and riggers in optimizing and creating these characters for a 3D production in Unreal Engine 4. 

Designs are done by me, Sam Gee 

 3D models are done by artists Shadman Shababa and Sabrina Ngo

Design (above) done by Sam Gee.  

(Below) Completed 3D model / texture & renders by Shadman Shababa

(Above) Design of "Iman" by Sam Gee.

(Below) 3D model / texture & renders by Sabrina Ngo

(Above) Design of "King Schafear" by Sam Gee.  

(Below) 3D model / texture & renders by Sabrina Ngo

(Above) Design of "Maz" by Sam Gee.  

(Below) 3D model / texture & renders by Shadman Shababa

(Above) Design of "Samina" by Sam Gee.

(Below) 3D model / texture & renders by Shadman Shababa

(Above) Design of "Themis" by Sam Gee.

(Above) Design of "Themis" in Toad Form by Sam Gee.

(Below) 3D model / texture & renders by Shadman Shababa

(Above) Design of "Pazuzu" by Sam Gee.

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